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Monday, November 11, 2024
YOU ARE AT:XR Star 23: Virtual Reality In The Round

XR Star 23: Virtual Reality In The Round

Film Is A Window, VR is A Hallway

Technology has had its hand in theater and filmmaking since the medium has started. We have seen the use of many different ways to enhance a story through visual means, practical effects, computer generation and now finally, extended reality.

Today we sit down with actor and scrappy storyteller Brendan A. Bradley to discuss how XR is being used to provide new and exciting experiences for audiences. We talk about the difference between creating stories with traditional means and virtual reality, and more. We also learn about his upcoming show Non-Player Character and how it utilizes hybrid storytelling to interact with the virtual world.

Guests:

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The UCC Revolution: Bridging the RTO Divide and Redefining the Future...

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Post-pandemic RTO debate highlights employee resistance due to long commutes, flexibility, and lack of engagement. Organizations should prioritize Unified Conferencing and Collaboration (UCC) technology to bridge physical-virtual divide, enhance communication, and foster inclusivity, boosting productivity and promoting work-life balance.

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